//
//  Bullet.h
//  Space shooting
//
//  Created by Raiden on 9/23/13.
//
//

#ifndef __Space_shooting__Bullet__
#define __Space_shooting__Bullet__

#include <iostream>
#include "cocos2d.h"

class Bullet : public cocos2d::CCSprite {
    
public:
    
    int damage;
    
    Bullet();
    ~Bullet();
};

#endif /* defined(__Space_shooting__Bullet__) */
